It's been a year since the announcement that our modification is being developed. We have decided to publish material describing our plans and how the work went throughout the year.
From the beginning of our work on the technical side of The story of Nek, we tested various approaches to programmers' work, with better or worse results. But at the end of the day, after more than a year in production, we have clarified processes and tools that improve the work. If you're interested in the field of Gothic modding or just like to look "behind the scenes," then you came to the right place, because there is a lot of meaty stuff.
If you have been in contact with Gothic modding, you have certainly met with such terms as "script packages" or "plugins". However, what are they? To answer that question, we must return to the beginning - the release of MDK (Mod Development Kit) tools for Gothic.
On July 28, 2023, we held our first Community Meeting. There we raised important issues regarding plans for the modification. In addition, those who attended the event could dynamically ask team members questions…